LFO rate in Cubase

Tips and techniques for Minimoog Analog Synthesizers
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RizalKhan
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LFO rate in Cubase

Post by RizalKhan » Wed Aug 22, 2012 5:31 am

Hi guys,

Am having some problems with progamming LFO Rate CC changes in Cubase. Does anyone know what the CC is? When I recorded some data from moog voyager to cubase, it showed on CC35. But no effect is heard when I manually draw how I want the rate to change.

Thanks

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stiiiiiiive
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Re: LFO rate in Cubase

Post by stiiiiiiive » Wed Aug 22, 2012 8:28 am

I guess the manual will tell you.

BHC303
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Re: LFO rate in Cubase

Post by BHC303 » Wed Aug 22, 2012 5:33 pm

Hi, as Stiiiiiiiive said the manual will have the CC # you need, however I think cubase is HEX or DECIMAL I forget?

its been years since I used cubase but I remember having this problem also.

Download a HEX to DEC conversion table off the net, I think I got an XL doc for free... I think the latest monomachine manual has a hex to dec conversion table in the back of it, I just sold mine so cant dig it up, but you might be able to download the manual off the elektron site.

I think Stiiiiive is a Mono user, he might be able to help :mrgreen:

Basically there are two sets of numbers that correspond to midi CC # and cubase uses the opposite to what the manual says.

Hope this helps

Cheers

:D

RizalKhan
Posts: 37
Joined: Thu Sep 11, 2008 6:01 pm

Re: LFO rate in Cubase

Post by RizalKhan » Thu Aug 23, 2012 6:12 am

Thanks you two. :D

Problem is my Midi knowledge is bad ... On page 75 of manual, it says 3MSB, 35 LSB. I'll refer to Cubase manual to figure this out.

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stiiiiiiive
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Re: LFO rate in Cubase

Post by stiiiiiiive » Thu Aug 23, 2012 7:26 am

Here's what I think, which you may check or some other Moogist will confirm:
LSB = Less significant Byte
MSB = Most Significant Byte

Grosso modo, classic MIDI values are coded on one byte while the Phattys can handle a 2 byte format. The most significatn yte is the one involved by classic MIDI. So my guess is you should use the CC#3.
This 14 bit MIDI stuff (yeah, not exactly 2 bytes…) is described in the manual too. Re-reading it may be useful for you now.

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