Voyager Ed/Lib available

Tips and techniques for Minimoog Analog Synthesizers
User avatar
soundt
Posts: 29
Joined: Fri Sep 24, 2004 5:55 pm

Post by soundt » Mon Sep 27, 2004 3:04 pm

I am sorry for adding to your confusion. The update was send to ST last week. It was stamped 2.5 probably because we could not find any problems. The last problem that could find was fixed. It was adjusting PGM Shappers and Offsets via midi. I am sure 2.5 will be soon available on the Moog site.

User avatar
FrankB
Posts: 61
Joined: Mon Jul 21, 2003 3:05 am
Location: Germany

Some questions about the behaviour of the editor

Post by FrankB » Tue Sep 28, 2004 2:32 am

Hi soundt,

thank you for answering our questions this way. Its very helpful ...

I'd collect some questions and would be glad if you could tell me somewhat about the background of the functionality.

1. Why don't the sliders and switches (inside the editor) move if I move the knobs and switches at the MMV (or does my copy not work, or did I forget some initialization)? As I know any movement at the MMV is sent via MIDI ...

2. Most sliders are moving downward (into the direction of lower values) if I scroll the mouse wheel upward. I'd expected that the sliders of the editor would follow the mouse wheel into the "same" direction. (BTW I found some switches that were changing "like expected").

3. If a value of such a slider is nearest to its end of range value (e.g. "1" or "254" in 8 bit mode) then turning the mouse wheel often cannot bring that slider to its original end value (e.g. "0" or "255").

4. The state of any switch (e.g. blue and red ones) isn't "visible" for me, sorry. There is (only mostly!) a "ON/OFF" (or "HI/LO" or similarly) symbol near by such a switch that reflects the state of the switch exactly. But the changes in colour of those switches doesn't help me to see, witch state was chosen ... Could you please try out if avoiding that drastically change in colour (brightness) would help to recognize the actual state, please?

5. Why did you use sliders instead of the original "turning" knobs and switches? It would be very helpful if the editor would represent the status of the MMV knobs and switches more realistically, do you think so?

6. Do you intend to add any print function to the editor?

As I'm not sitting in front of the editor actually, I would like to give you more feedback if I'm back at home.

Many thanks in advance!
Frank

Qwave
Posts: 296
Joined: Tue Mar 30, 2004 7:56 am

Post by Qwave » Tue Sep 28, 2004 2:57 am

I think the visual reference to the Voyager is not real happing in the software. If one sees a screenshot, she/he should at least fell somewhat "home". But if you can't name the synth from a screenshot, the editor is only an adaption to me. And not custom tailered.
I know its a totally different story for editors of synths without real knobs at all like the Evolver (which is a fine synth too).
keep on turning these Moog knobs

Till "Qwave" Kopper

[url=http://launch.groups.yahoo.com/group/Squarewave/]Squarewave Group[/url] member "waldorfian_qwave"

User avatar
soundt
Posts: 29
Joined: Fri Sep 24, 2004 5:55 pm

Post by soundt » Tue Sep 28, 2004 10:58 am

Thank you Frank for feedback. This is great! Let me try to answer:
1. Why don't the sliders and switches (inside the editor) move if I move the knobs and switches at the MMV (or does my copy not work, or did I forget some initialization)? As I know any movement at the MMV is sent via MIDI ...
Actually no, the MMV does not send Parameter Change data when you move knobs or use switches. Some pots may send continuous controller data if configured using Pot Map, I believe. The editor can still monitor those changes if you enable "Auto Dump" option.
2. Most sliders are moving downward (into the direction of lower values) if I scroll the mouse wheel upward. I'd expected that the sliders of the editor would follow the mouse wheel into the "same" direction. (BTW I found some switches that were changing "like expected").
No doubt, this can be interpreted both ways. Your case would be absolutely true if we had vertical sliders. In the case of horizontal sliders it is more of a personal preference. What we can do is to make a "Preferences" option window were uses can set it up in both ways.
3. If a value of such a slider is nearest to its end of range value (e.g. "1" or "254" in 8 bit mode) then turning the mouse wheel often cannot bring that slider to its original end value (e.g. "0" or "255").
You are right - this will be fixed.
4) Could you please try out if avoiding that drastically change in colour (brightness) would help to recognize the actual state, please?
OK. I will add this to "Preferences" option.
5) Why did you use sliders instead of the original "turning" knobs and switches? It would be very helpful if the editor would represent the status of the MMV knobs and switches more realistically, do you think so?
Yes, this was a tough call... There are two reasons: a) Functionality, it would be hard for users to achieve a proper resolution. Of course using radians would increase resolution a bit but making big circles with a mouse is not really comfortable specially if you have real knobs on MMV.
b) I would love to have knobs! The most important reason in our decision to go with sliders was a space. There is no way to fit all knobs on a computer screen with a standard screen resolution. The idea of the editor is to show and control all Voyager's parameters in one window. After all this is the editor not a soft-synth. We can replace sliders with knobs any time but the problem is how to do it without sacrificing the functionality of the software.
6. Do you intend to add any print function to the editor?
Sure, your suggestions are welcome!

User avatar
FrankB
Posts: 61
Joined: Mon Jul 21, 2003 3:05 am
Location: Germany

Post by FrankB » Tue Sep 28, 2004 3:26 pm

... thank you too, soundt, for answering so quickly.
Actually no, the MMV does not send Parameter Change data when you move knobs or use switches. Some pots may send continuous controller data if configured using Pot Map, I believe. The editor can still monitor those changes if you enable "Auto Dump" option.
Even if I don't understand your answer, I suspected that I was mistaken ... I didn't try to use the "Auto Dump" button, but this is a perfect solution. On the other hand, I observed the out coming MIDI messages of the MMV and I could see that any movement of any knob or any switch sends its MIDI message, really!

Supplements to my first post:

2-1. The "LFO SYNC" switch as well as the two "SHAPING" switches are moving to the right if the mouse wheel is turned upward. (All other sliders are moving to the left side.) So, this could be a fault if you had planned to realize it all the same way ...
Of course, an option (inside a preferences menu) would be very, very nice.

4-1. Please excuse me if I'm wrong, but all the mixer switches ("EXTERNAL" ... "NOISE") are turned by 180 degree. That means, at the MMV these switches are in "OFF" positions if they are pressed at the left side. The editor shows the opposite direction ...
4-2. The "ON/OFF" symbol is missed next to the "GLIDE" and "RELEASE" switches.
4-3. The "OFF" state of the blue "EXTERNAL" switches is very good visible, I mean it looks like a realistic MMV switch. Same for the red "OSCILLATOR" switches in "OFF" or "HI" positions. The opposite states of these switches are hardly recognizable, as I mentioned before.
4-4. Neither the "OFF" nor the "ON" state of the white "GLIDE" or "RELEASE" switches is "visible" for me. Same for the red "MODE" or "ENV. GATE" switches.
Again (as you mentioned above) the colouring of those switches as an option would be very beautiful.

Two additional points:

7. Neither the position of the "PITCH" nor that of the "MOD" wheel is shown by the editor, neither after pressing the F9 key nor in the "Auto Dump" mode.

8. Inside the "Preset Banks" window I'm missing the scroll bar to move down to "higher" preset numbers (higher than "029").

I hope this will help to improve the editor ...
Frank

User avatar
soundt
Posts: 29
Joined: Fri Sep 24, 2004 5:55 pm

Post by soundt » Tue Sep 28, 2004 7:06 pm

I could see that any movement of any knob or any switch sends its MIDI message, really!


They do indeed. The problem is they are sending Continuous Controller data B0,XX,XX + B0,YY,YY. What it means that I cannot practically map this to the editor's controls. You would not see me back here for few months... :(
2-1. The "LFO SYNC" switch as well as the two "SHAPING" switches are moving to the right if the mouse wheel is turned upward. (All other sliders are moving to the left side.) So, this could be a fault if you had planned to realize it all the same way ...
Please trust me I did not take time to just reverse a few :) . The mouse wheel simply increases or decreases values. Some of the MMV controls assign values in opposite direction: For example some switches are 0=ON and 1=OFF. The same with some rotary switches. I really like your attention to details and I will try to make it more uniform in the next update.

7. Neither the position of the "PITCH" nor that of the "MOD" wheel is shown by the editor, neither after pressing the F9 key nor in the "Auto Dump" mode.
Both "PITCH" and "MOD" wheel possitions are not stored in the preset data. I guess the editor could reflect their possition by reading Pitch Bend and Modulation data they send. I will try :idea: .
8. Inside the "Preset Banks" window I'm missing the scroll bar to move down to "higher" preset numbers (higher than "029").
Is there a whole scroll bar missing or just a fraction of it? :oops:
Last edited by soundt on Fri Oct 01, 2004 1:52 pm, edited 1 time in total.

User avatar
FrankB
Posts: 61
Joined: Mon Jul 21, 2003 3:05 am
Location: Germany

Post by FrankB » Wed Sep 29, 2004 1:26 am

Again, many many thanks for your reply.
Is there a whole scroll bar missing or just a fraction of it?
I can't see any scrollable at all, no fraction or anything. I'm using a large TFT display (1920 x 1200). Other applications are working normally ...

The mouse wheel simply increases or decreases values. Some of the MMV controls assign values in opposite direction ...
Sorry, I'm supposed to know that. (I'd developed a little patch interpreter for the MMV in the past, and therefor I had to consider all these things before ...). But, it would be a good idea if all sliders would move the same way if one uses the mouse wheel, of course.

I think, there will be a "happy end" with your editor because of your very nice discussion together with us!!! :)

Thank you, again, and good speed.
Frank

JHY
Posts: 20
Joined: Sun Jul 11, 2004 9:16 am
Location: Lincolnshire UK

Post by JHY » Wed Sep 29, 2004 7:52 am

Thanks to SoundT for replying to my earlier enquiries.

I know nothing of problems with other software, but from this forum Voyager users seem to be getting quick useful support from SoundT, long may it continue.

I would have loved the screen to have matched the Voyager layout, knobs included. For me it would have felt more "hands on" and intuitive, but I understand the constraints

I have some hardware to get and I want to learn a bit more about the systems and Midi, but the software is on the shopping list.

John

User avatar
soundt
Posts: 29
Joined: Fri Sep 24, 2004 5:55 pm

Post by soundt » Thu Sep 30, 2004 12:33 pm

6. Do you intend to add any print function to the editor?
Hi,
I am adding printing of Bank Preset names now. Is there anything else would be useful to print?

User avatar
FrankB
Posts: 61
Joined: Mon Jul 21, 2003 3:05 am
Location: Germany

Post by FrankB » Fri Oct 01, 2004 12:30 pm

I am adding printing of Bank Preset names now. Is there anything else would be useful to print?
... of course, ...

I would like to get the whole patch layout with all its knobs and switches and internal routings ...

...
...
Frank

User avatar
soundt
Posts: 29
Joined: Fri Sep 24, 2004 5:55 pm

Post by soundt » Fri Oct 01, 2004 1:49 pm

That's a lot to ask: with a page setup. print preview and so on. But we will try. Probably it should fit on A11 paper format. Any volunteers to make a bitmap layout?

tunedLow
Posts: 138
Joined: Sun Aug 15, 2004 2:46 am
Location: Salt Lake City, UT

Post by tunedLow » Sat Oct 02, 2004 12:37 am

I may be able to help you, email me. Thanks.

User avatar
soundt
Posts: 29
Joined: Fri Sep 24, 2004 5:55 pm

Post by soundt » Wed Oct 06, 2004 12:58 pm

Hi-

Here is my progress report:

We added printing of patch bank, Cubase patch script generator, Cakewalk INS generator for Voyager for those who use the Voyager in their studios using sequencers. We added options for switches - how their state is displayed and etc. The update along with new demo will be available soon.

We are trying to add printing of voyager's pot and switch position. Here is a bitmap that we like to use. It needs to be smoothed out a little bit more but I think it looks promising when printed out on laser printer here.
Below this graphic, the editor will print all other invisible patch parameters with their values. Your comments are welcome! If someone has time and feels that can do a better job with graphics - please feel free to help.
Here is a draft of the bitmap template:

http://www.soundtower.com/moog/voyager_bnw.bmp

Image

User avatar
FrankB
Posts: 61
Joined: Mon Jul 21, 2003 3:05 am
Location: Germany

Post by FrankB » Wed Oct 06, 2004 4:06 pm

Hi soundt,

congratulations, it looks very, very, ... nice.

I think this will be a great benefit to us.

Thank you and good speed!!!
Frank

User avatar
MC
Posts: 2925
Joined: Tue Aug 12, 2003 2:20 pm
Location: Secluded Tranquil Tropical Country

Post by MC » Wed Oct 06, 2004 4:39 pm

Now THAT'S a patch editor printout.

Keep up the good work.

Post Reply