Gonga wrote:For the record, two people on KorgForums told me that their M3s can control Moog Voyager and Lil' Phatty without pitch artifacts. However, neither of them specifically mentioned what they have tried, which doesn't give me confidence until I try one myself.
I'm very glad that Funkasizer has been clear that his new Fatar-Studiologic SL-760 does indeed work without pitch-bend artifacts. So, we have ONE keyboard known to work with the Voyager!
I must say I am deeply disappointed that nobody on this forum can tell me a single synth-action keyboard that will work with the Voyager. Of course this is not meant as a slight to the users - who are very helpful and kind. It's just that I am terribly disappointed with my new Moog, for reasons that are surprising to me.
This fact, coupled with the lack of a foot pedal jack or glide button on the RME all lead me to conclude that I cannot recommend the RME to other musicians with whom I speak.
Moog...you need to recognize the importance of the controller and address this issue...perhaps with a Moog controller that is special...but at the very least with a list of compatible keyboards. I think this is a reasonable request, from a user who has two incompatible keyboards.
I understand your disappointment! But clearly it is the controller keyboards that are the source of the disappointment. They are not designed to control analog oscillators without artifacts in the pitch bend, because they aren't putting out good quality pitch bend data.
We do make a Moog controller that is special - either the Voyager or the Little Phatty keyboards! Both of them send 14-bit Pitch Bend data at a furiously high rate of speed, and both of them control the Voyager RME without artifacts. Any MIDI controller that actually puts out 14-bit pitch bend messages with good resolution could do the same. This isn't a common complaint in my experience.
Either the tech was confused who insisted that the x-station is 14-bit, but pitch bend has a range of only 128 steps... or I am confused. If the x-station sends only 128 steps, that's only 7 bits of data no matter what they claim is going on.
Here is some help for your other questions: You can program any MIDI controller to turn the Glide on and off - just map a button on your controller to send MIDI CC# 65. value 0-64 = off; 65-128 = on.
As for a pedal jack, you can find an abundance of them on the Voyager keyboard, but we were very limited in what jacks we could include on the RME. So, we put every control input jack from the keyboard model, plus several more, into the VX-352 input expander module for the RME. If your playing style calls for pedal control, I recommend this. Otherwise, virtually every Voyager parameter can be controlled via MIDI, so again you could use a programmable MIDI controller for this stuff. A lot of folks seem to like the FCB1010 for programmable foot-control of MIDI gear.