Voyager envelope, fades out even with held gate

Tips and techniques for Minimoog Analog Synthesizers
Post Reply
User avatar
ummagumma
Posts: 889
Joined: Sun Aug 21, 2016 8:37 pm

Voyager envelope, fades out even with held gate

Post by ummagumma » Tue Aug 06, 2024 6:29 pm

I am setting up a patch with no osc's, just the noise source, and trying to keep it sustained & running.

However after a few mins the volume drops out, and I need to retrigger the gate to get it to produce sound again.....then after a few mins it drops out again.

This is with the keyboard env switch set to "on". I even set gate to "gate is on" in the menu, with the same result.

Env & gate sustains are both on full

If I plug a jack into the ext gate input it triggers it, but doing that or feeding a 5v source in doesn't hold the volume either: the same thing happens.

What am I missing here?

-edit: it's also doing it with the osc's so changed the thread title.

If I toggle the keyboard gate switch it retriggers too, but still fades out

Thanks!

User avatar
ummagumma
Posts: 889
Joined: Sun Aug 21, 2016 8:37 pm

Re: Voyager envelope, fades out even with held gate

Post by ummagumma » Tue Aug 06, 2024 7:08 pm

I wonder if there's an old cap in there that's dried up. Will research how the gate/env circuit works. Voyager is from 2013 I think, so I'd be surprised but you never know.

User avatar
ummagumma
Posts: 889
Joined: Sun Aug 21, 2016 8:37 pm

Re: Voyager envelope, fades out even with held gate

Post by ummagumma » Tue Aug 06, 2024 7:50 pm

Unless I've forgotten something about the envelopes: do they not hold indefinitely?

Got a workaround by pinging the gate CV every once in a while with a sequencer

User avatar
stiiiiiiive
Posts: 2621
Joined: Tue Aug 30, 2011 2:58 pm
Contact:

Re: Voyager envelope, fades out even with held gate

Post by stiiiiiiive » Wed Aug 07, 2024 6:21 pm

Hm, I'm not sure how relevant this can be but here is a fact: in the Little Phatty manual, it is said that for holding an envelope, the gate should be permanent AND the decay setting should be before noon, due to the design of the envelopes.
Does the Voyager manual states the same?

Also, IIRC, even with this setting, the envelope will slowly decrease. I can retest that soon if it helps.

User avatar
ummagumma
Posts: 889
Joined: Sun Aug 21, 2016 8:37 pm

Re: Voyager envelope, fades out even with held gate

Post by ummagumma » Wed Aug 07, 2024 9:18 pm

Oh, that's interesting let me play around with that. I had the decay maxxed out too.

Thanks!

User avatar
ummagumma
Posts: 889
Joined: Sun Aug 21, 2016 8:37 pm

Re: Voyager envelope, fades out even with held gate

Post by ummagumma » Thu Aug 08, 2024 7:01 am

Well that seems to do the trick!

Had a look thru the manual & didn't see any reference to that. I am sure I've used a voyager to drone in the past: must have had the decay <noon.

Thanks again!

User avatar
stiiiiiiive
Posts: 2621
Joined: Tue Aug 30, 2011 2:58 pm
Contact:

Re: Voyager envelope, fades out even with held gate

Post by stiiiiiiive » Thu Aug 08, 2024 4:19 pm

Sure, glad it helped :)

That being said, the hypothesis of a capacitor getting old is plausible.

User avatar
ummagumma
Posts: 889
Joined: Sun Aug 21, 2016 8:37 pm

Re: Voyager envelope, fades out even with held gate

Post by ummagumma » Thu Aug 08, 2024 7:44 pm

Yes, I only thought of that because I'd read the model D won't drone because the envelope circuit involves a capacitor that will eventually discharge, no matter what. I had imagined adding a drone switch, but stalled when I read that.

I am pretty sure the voyager has a different env circuit though.

Anyway, thanks again for the tip!

Acid Mitch
Posts: 218
Joined: Fri Nov 21, 2008 7:55 am

Re: Voyager envelope, fades out even with held gate

Post by Acid Mitch » Fri Aug 09, 2024 4:51 am

It's definitely the decay settings. There's some posts about it from years ago that explains it. As you've discovered , you need short decay times for drones or it stops. If decay is above 50% then the level continues to zero and you don't have anything to sustain.

User avatar
ummagumma
Posts: 889
Joined: Sun Aug 21, 2016 8:37 pm

Re: Voyager envelope, fades out even with held gate

Post by ummagumma » Tue Aug 13, 2024 8:26 pm

Yeah that is an interesting conundrum, and not intuitively apparent. I guess I never had the decay cranked up past noon, any time I've droned in the past.

I wonder why that is though? Decay is just a time based value, and shouldn't theoretically affect the final level?

Acid Mitch
Posts: 218
Joined: Fri Nov 21, 2008 7:55 am

Re: Voyager envelope, fades out even with held gate

Post by Acid Mitch » Thu Aug 15, 2024 12:31 pm

There's this quote from Amos:
Amos wrote: Thu Jun 09, 2011 8:08 pm also make sure volume envelope DECAY value is right down -- there's a quirk in Bob's Voyager envelope design (which we also used in the Phatty), such that the sustain level will gradually bleed away to nothing if the Decay level is too high.
I think there was another post with some more info but I can't find it.

User avatar
ummagumma
Posts: 889
Joined: Sun Aug 21, 2016 8:37 pm

Re: Voyager envelope, fades out even with held gate

Post by ummagumma » Fri Aug 16, 2024 3:46 pm

I guess it's useful if you want really long envs that do eventually fade out

It's a bonus feature, not a bug :)

Acid Mitch
Posts: 218
Joined: Fri Nov 21, 2008 7:55 am

Re: Voyager envelope, fades out even with held gate

Post by Acid Mitch » Sat Aug 17, 2024 11:10 am

once it's faded out you can bring the level back up by turning the decay down and then make it fade again by turning decay back up. This can be automated/sequenced


User avatar
ummagumma
Posts: 889
Joined: Sun Aug 21, 2016 8:37 pm

Re: Voyager envelope, fades out even with held gate

Post by ummagumma » Tue Aug 20, 2024 8:36 pm

Hey, that is a pretty neat thing to be aware of, thanks!

Post Reply