No editor in Cubase

Hello everybody! I purchased my first Moog synthesizer a week ago - a Minitaur :smiley: Really nice sound, exactly what I’ve been hoping for!

The thing that bugs me is that I made my decision to buy a Minitaur when I heard that a VST editor has been released, but I just can’t get this to work.
I copied the 64bit .dll file in the plug in folder (where all my other plug ins are located) but it’s not available in Cubase! I tried it in Cubase 5, Cubase 6, Wavelab 7 and Maschine, but nothing…

Any idea what I did wrong?

Nobody?

Hi , I’m using cubase 5 too. I can’t get cubase to see the all file either.

Have you worked it out yet…? Anybody ..?

Thanks

Hi. I can’t get cubase 5 to see the dll file either. It’s sat right where all the other dll files are in the vst folder.

I have no idea how to get it to work . Anyone know what to do ?

try this newer build and let me know if Cubase can see it:

(I am assuming Cubase == Windows; let me know if you need Mac version)
http://www.moogconnect.net/downloads/minitaur/Minitaur-Editor-3.0.1-WINDOWS.zip

Amos, Cubase does see the plug-in, but it’s shown as an audio FX plug-in.

Surely that’s not correct?

Sorry for the late reply! I just tried the new build and the 64 bit version still doesn’t show up in Cubase (neither it does in Maschine). I also tried the 32 bit version which does show up in Cubase, but the VST bridge never really works…

working on this, testing a new build now. As soon as it’s ready I’ll post a link here.
Also working on Minitaur firmware and Windows USB driver… things are getting better.

More soon,

Amos

Finally got the standalone working properly… but yea no editor or anything in Cubase 7.5 on Windows 7.

The download mentioned in this thread - the archive ends unexpectedly and I can’t complete the download. Though it doesn’t appear to be working anyway.

latest update (probably will be emailed to all Minitaur users today or Monday):

http://www.moogconnect.net/downloads/minitaur/Minitaur_Editor_3.0.4_WIN.zip [windows editor + USB MIDI driver]
(tested working for me on Win 7 64-bit, Cubase 6.5)
http://www.moogconnect.net/downloads/minitaur/Minitaur_Editor_3.0.4_OSX.zip [mac editor]

http://www.moogconnect.net/downloads/minitaur/Minitaur_v2_1_WIN.zip [firmware update for windows]
http://www.moogconnect.net/downloads/minitaur/Minitaur_v2_1_MAC.zip [firmware update for mac]

cheers,

Amos

i updated with latest firmware standalone works perfect but still no editor in cubase 6.5
also tried installing the midi usb driver but i keep getting an error in device manager “this device cannot start code 10”
any ideas :bulb: on what to do

I can get the editor to appear, but it doesn’t work… can’t save or load presets. Hardware disconnected still.

Anybody get this to work?

The new version still doesn’t work! 64bit doesn’t show up in the plug in list and the 32bit version is just showing a white window.

Sorry, but I’m about to sell my Minitaur… :frowning:

Having this fixed would make life easier, that’s for sure.

any news on the matter ?

Nothing yet here, but I trust that they’re working on a solution.

yessss
i got the editor to open in cubase 6.5
the work flow was:
open the vst instrument window in cubase and select the minitaur click yes to open a midi channel and it works

but now :frowning: there is a new problem i cant get the editor to send or receive midi from the minitaur box
the minitaur midi led blinks when i turn knobs or press the keyboard but nothing in the editor tried setting midi in/out in the editor to minitaur but it dose not accept it and i get this message “could not open midi input moog minitaur” and the same message for the midi out any idas on what to do i know the sub is configured corecctly in cubase because when i open a regular midi channel it works perfectly just no editor

any thought or input will be grate
have a good day and thank you in advance
soundremo
https://soundcloud.com/soundremo
https://soundcloud.com/psycoholics

Still nothing…

Maybe now that the Sub 37 firmware has been updated they can get the Minitaur working :slight_smile:

Doesn’t seem so…