Reading audio from a usb synth(Minitaur)
Posted: Fri May 20, 2022 3:16 am
I would like to experiment with real time audio and was wondering what options are there for accessing audio via a usb port?
I would like to get data from this hardware in an audio stream.
Is this sort of thing best handled by audio frameworks or should the data be fetched using IOKit and passed to e.g. an audio component using a framework?
Also, how is this access effected if e.g. A DAW is accessing the audio from the port? Is dual access handled by the OS?
I would like to get data from this hardware in an audio stream.
Is this sort of thing best handled by audio frameworks or should the data be fetched using IOKit and passed to e.g. an audio component using a framework?
Also, how is this access effected if e.g. A DAW is accessing the audio from the port? Is dual access handled by the OS?