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Posted: Wed Apr 22, 2009 2:42 pm
by earsmack
Do you have your headphone output going into the audio input?

Posted: Wed Apr 22, 2009 5:08 pm
by alainhubert
From the first photo, yes obviously...

Posted: Thu Apr 23, 2009 7:38 pm
by ikazlar
Yup, headphone output back to the audio input.

Posted: Mon Apr 27, 2009 3:26 pm
by Dazz
how do you post a picture?
I wanna show my new toy.

Posted: Mon Apr 27, 2009 3:29 pm
by ikazlar
Lots of ways to do that.

For instance, you can create an account in flickr.com and upload your pic there. Copy the URL address that contains the JPG and paste it here. After pasting the link, select it and hit the IMG button.

Posted: Mon Apr 27, 2009 4:53 pm
by Dazz
brandnew Select Series; Walnut / Indigo.
I'm having a LOT of fun with this one.

Image

Image

Posted: Mon Apr 27, 2009 4:56 pm
by EricK
Walnut looks great.

Posted: Mon Apr 27, 2009 4:57 pm
by Dazz
not only the walnut...hehe
:wink:

Posted: Mon Apr 27, 2009 7:28 pm
by alainhubert
Looks great! I like Indigo!

Posted: Mon Apr 27, 2009 8:09 pm
by MarkM
Dazz, that is one fine looking Voyager! I think it is the prettiest I have ever seen. The white mod wheels are a great touch.

Posted: Mon Apr 27, 2009 8:34 pm
by dave500
That is one good looking Voyager.

Posted: Mon Apr 27, 2009 8:46 pm
by earsmack
ikazlar wrote:Yup, headphone output back to the audio input.
Cool - so how does that work since the headphone output is stereo but the audio input is mono - isn't it? I like that way of doing it better than the normal way of going from the right (mono) output back into the input since YOUR way you can still hear the Voyager in stereo.

Maybe MarkM can comment too - I think he talked about the output->input trick in the past.

Posted: Tue Apr 28, 2009 2:13 pm
by Analog!
the indigo is very nice! i have never seen that color scheme and i am not a big fan of purple, but that is really attractive.

Posted: Tue Apr 28, 2009 5:44 pm
by MarkM
earsmack wrote:
ikazlar wrote:Yup, headphone output back to the audio input.
Cool - so how does that work since the headphone output is stereo but the audio input is mono - isn't it? I like that way of doing it better than the normal way of going from the right (mono) output back into the input since YOUR way you can still hear the Voyager in stereo.

Maybe MarkM can comment too - I think he talked about the output->input trick in the past.
No, I didn't comment on the output/input. However, I believe that has been well covered by others. No, I commented on how I like to use the Voyager's Mono out rather than stereo. By doing so the spacing control really starts to make a bigger difference in the sound. I also like to go mono out to the MuRF and have its two outputs going to widely panned inputs on the mixer. I like to think of the MuRF as a fixed filter bank that can also be animated. I will have it set without a pattern or I will use very slow envelopes to sculpt theVoyager's output.

Posted: Tue Apr 28, 2009 6:01 pm
by ikazlar
Hello,

I have never tried to have the Voyager in mono so I am afraid I can't comment on that one.

Mine is permanently connected from headphone back to audio input. This way, I can have the Voyager in stereo and I can adjust the feedback (from headphones to audio in, that is) from the top knob in the mixer. Unfortunately feedback is not saved per patch, but the connection is always there so it's better than nothing.

This kind of feedback can provide interesting results, depending on what patch is used and how much feedback you apply each time. For instance, the Andromeda has a dedicated feedback level in the pre-filter mixer but this gives different results from headphones -> audio in, because in the first case the feedback comes directly after the post filter mixer (before the VCA) whereas say in the Minimoog the feedback from the headphones comes after the VCA. This means that in the Minimoog the VCA can be overdriven from this kind of feedback but in the Andromeda it's not. With some patches, it gives a wonderful growl, with others it can beef up the sound, with others it kinda muddies the signal... like I said, it depends on the initial patch and the feedback amount.

I haven't tried routing the right channel into the audio in - maybe with different cutoff frequencies this will provide interesting results... :)