Suggestions for using S&H?
Suggestions for using S&H?
I have a voyager, vx351 and cp 251.
I have had trouble understanding the concept of the sample and hold circuit. Can anybody give me an example of a few settings to try so I can hear what's going on, or ways to make the circuit useful?
Thanks
Chris
I have had trouble understanding the concept of the sample and hold circuit. Can anybody give me an example of a few settings to try so I can hear what's going on, or ways to make the circuit useful?
Thanks
Chris
crs.one
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Use the S+H output on the CP-251 to the filter or wave in on the Voyager with a simple initilized patch.
Experiment and listen to the results.
Experiment and listen to the results.
Music can Name the Unnamable and Communicate the Unknowable.
'I am... everything is... changed... they're calling... your face... interwoven... who is...' Patient mumbles inaudibly to a tune (sounds like 'Thanks for the memory).
'I am... everything is... changed... they're calling... your face... interwoven... who is...' Patient mumbles inaudibly to a tune (sounds like 'Thanks for the memory).
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Re: Suggestions for using S&H?
There are some audio examples of S&H on MoogSpace that illustrate the concepts explained in the manual:crs.one wrote:I have had trouble understanding the concept of the sample and hold circuit. Can anybody give me an example of a few settings to try so I can hear what's going on, or ways to make the circuit useful?
Thanks
Chris
https://www.moogmusic.com/members/?sect ... ile_id=383
Subtle is key here for me...apply a s&h voltage ever so slightly to the pitch of an osc or the filter frequency or resonance, or speed of the lfo for that matter, etc. It can add just a touch of life without resorting to an "obvious" s&h sound.
Minimoog Voyager Performer Edition + LP Stage II + Sub37 + Model D reissue + CP-251 + VX-351
>>> concept of the sample and hold circuit
crs.one,
I don't know if your question has been answered to your satisfaction, as you have not responded (publicly). So I'll go ahead and add my 2 cents. The output of the S&H is a random stair step pattern. In terms of voltage, an example output string might be, +1.0, +2.4, -3.7, -0.5, +4, +5, +1.1, -3.0.... etc. The only thing not random is the rhythm of the output. How long the voltage is held at the output of the S&H is dependent on the LFO speed. (I'll mention here that you can also make the rhythm random by modulating the LFO speed with the S&H). The S&H circuit generates an output CV by taking periodic snapshots of a white noise wave. A white noise waveform is like the other waveforms (square, sawtooth, triangle, etc.). The wave rises and falls above and below a 0 volt center line. But, unlike those other waves, it is NOT periodic. At any given moment, how high it rises or falls, and the slope of the rise or fall, is random. And any given up/down cycle may or may not cross the 0 volt center line. Thus, at regular intervals, if you take snapshots (samples) of where the wave is, and temporarily hold those voltages in a single buffer, the output of the buffer will be a random stair step. There's an internal squarewave (under the control of the LFO) which triggers the S&H circuit to take a sample. That's why the manual says the S&H has 2 inputs (white noise and a square wave). Think of the S&H circuit as a camera. The white noise is the landscape and the squarewave operates the shutter button. Of course in this case, the landscape is a chaotic, ever-changing, collage of light and dark (like what you see on a TV screen when there is no incoming signal). You can send the output of the S&H to a destination to modulate a certain parameter (filter cutoff, vco pitch, etc.).
crs.one,
I don't know if your question has been answered to your satisfaction, as you have not responded (publicly). So I'll go ahead and add my 2 cents. The output of the S&H is a random stair step pattern. In terms of voltage, an example output string might be, +1.0, +2.4, -3.7, -0.5, +4, +5, +1.1, -3.0.... etc. The only thing not random is the rhythm of the output. How long the voltage is held at the output of the S&H is dependent on the LFO speed. (I'll mention here that you can also make the rhythm random by modulating the LFO speed with the S&H). The S&H circuit generates an output CV by taking periodic snapshots of a white noise wave. A white noise waveform is like the other waveforms (square, sawtooth, triangle, etc.). The wave rises and falls above and below a 0 volt center line. But, unlike those other waves, it is NOT periodic. At any given moment, how high it rises or falls, and the slope of the rise or fall, is random. And any given up/down cycle may or may not cross the 0 volt center line. Thus, at regular intervals, if you take snapshots (samples) of where the wave is, and temporarily hold those voltages in a single buffer, the output of the buffer will be a random stair step. There's an internal squarewave (under the control of the LFO) which triggers the S&H circuit to take a sample. That's why the manual says the S&H has 2 inputs (white noise and a square wave). Think of the S&H circuit as a camera. The white noise is the landscape and the squarewave operates the shutter button. Of course in this case, the landscape is a chaotic, ever-changing, collage of light and dark (like what you see on a TV screen when there is no incoming signal). You can send the output of the S&H to a destination to modulate a certain parameter (filter cutoff, vco pitch, etc.).
Heres something that I found on this website.. Its also a great resource for informatoin about modular synthesis
http://arts.ucsc.edu/ems/music/equipmen ... synth.html
SAMPLE AND HOLD
The sample and hold module was originally developed to be a cheap alternative to a sequencer (all those knobs are expensive). Its basic function is to capture a momentary voltage and keep that voltage at its output until told to sample again. (Keyboards contain this circuit as a matter of course.) If you sample a steady waveform at a slow rate (aliasing) a variety of repeating patterns will emerge that depend on the precise relationship of the two frequencies involved. If you sample noise, you get a totally random output.
Sample and hold with noise input
Most sample and hold devices have a dedicated low frequency pulse oscillator (called a clock) to provide steady triggers.
[Digital systems that claim to have a "Sample and Hold" effect (usually an option for the LFO really produce random steps at a steady rate.]
5.34 THE SAMPLE AND HOLD AT WORK AND AT PLAY
Look back at section 5.2 for a diagram of what a sample and hold does. The output is a step-like control voltage that depends on the nature of the input and the relationship of the input frequency (if any) to the clock rate. Here are the general rules:
If the input is noise, the output is random.
If the input is a waveform with a rate slower than half the clock rate, the output will resemble the input (in steps of course).
If the input is a waveform with a frequency faster than the clock rate, the output will go in patterns that suggest the shape of the input waveform, but may be backwards or scrambled. (It is possible to get an unchanging output this way.)
To find uses for the S&H, we might consider the most common shapes for controls and their uses. Controls may be stepwise and discrete, like the output of the keyboard (portamento off), or sloping, like the output of an ADSR. We usually use discrete voltages for pitches and "preset" kinds of timbre change. Sloping values are good for envelopes and unpitched (or at least untuned) events.
One thing the S&H does is turn a sloping change into a discrete one, so generation of pitches comes quickly to mind.
The easiest thing to do is indeed to generate a set of funny pitches, using the internal clock to provide a steady rhythm. We also want to syncronize the S&H sample with an ADSR to get clean notes. This is done with the clock trigger out. (Synton users can do this by connecting the ext INPUT to the comparator input. The comparator output is a useful trigger.)
There is a small problem with some S&H designs: they let a little bit of the input signal leak through while they are sampling. This causes a glitch as the voltage changes, but the glitch is kept inaudibly short by making the pulse width of the clock very narrow. If you should want to use an external trigger to get a more interesting rhythm (and you should), you must make the pulse you are using very narrow. If the LFO you want to use does not have variable pulse width, make it using the triangle output and a comparator. If you still can't get rid of the glitch, invert the trigger on the way to the ADSR and turn the sustain off.
Here are some other interesting things to try with the S&H:
Control a filter, sampling noise and triggering with the keyboard.
Control modulation depth (see sec 5.33) of any kind of modulation.
Control pulse width of an oscillator. Use that pulse to trigger an ADSR and the S&H.
http://arts.ucsc.edu/ems/music/equipmen ... synth.html
SAMPLE AND HOLD
The sample and hold module was originally developed to be a cheap alternative to a sequencer (all those knobs are expensive). Its basic function is to capture a momentary voltage and keep that voltage at its output until told to sample again. (Keyboards contain this circuit as a matter of course.) If you sample a steady waveform at a slow rate (aliasing) a variety of repeating patterns will emerge that depend on the precise relationship of the two frequencies involved. If you sample noise, you get a totally random output.
Sample and hold with noise input
Most sample and hold devices have a dedicated low frequency pulse oscillator (called a clock) to provide steady triggers.
[Digital systems that claim to have a "Sample and Hold" effect (usually an option for the LFO really produce random steps at a steady rate.]
5.34 THE SAMPLE AND HOLD AT WORK AND AT PLAY
Look back at section 5.2 for a diagram of what a sample and hold does. The output is a step-like control voltage that depends on the nature of the input and the relationship of the input frequency (if any) to the clock rate. Here are the general rules:
If the input is noise, the output is random.
If the input is a waveform with a rate slower than half the clock rate, the output will resemble the input (in steps of course).
If the input is a waveform with a frequency faster than the clock rate, the output will go in patterns that suggest the shape of the input waveform, but may be backwards or scrambled. (It is possible to get an unchanging output this way.)
To find uses for the S&H, we might consider the most common shapes for controls and their uses. Controls may be stepwise and discrete, like the output of the keyboard (portamento off), or sloping, like the output of an ADSR. We usually use discrete voltages for pitches and "preset" kinds of timbre change. Sloping values are good for envelopes and unpitched (or at least untuned) events.
One thing the S&H does is turn a sloping change into a discrete one, so generation of pitches comes quickly to mind.
The easiest thing to do is indeed to generate a set of funny pitches, using the internal clock to provide a steady rhythm. We also want to syncronize the S&H sample with an ADSR to get clean notes. This is done with the clock trigger out. (Synton users can do this by connecting the ext INPUT to the comparator input. The comparator output is a useful trigger.)
There is a small problem with some S&H designs: they let a little bit of the input signal leak through while they are sampling. This causes a glitch as the voltage changes, but the glitch is kept inaudibly short by making the pulse width of the clock very narrow. If you should want to use an external trigger to get a more interesting rhythm (and you should), you must make the pulse you are using very narrow. If the LFO you want to use does not have variable pulse width, make it using the triangle output and a comparator. If you still can't get rid of the glitch, invert the trigger on the way to the ADSR and turn the sustain off.
Here are some other interesting things to try with the S&H:
Control a filter, sampling noise and triggering with the keyboard.
Control modulation depth (see sec 5.33) of any kind of modulation.
Control pulse width of an oscillator. Use that pulse to trigger an ADSR and the S&H.
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