Moog Music Forum

Share Ideas and Pass the word

iPad Pro 11 inch Issues

Share Model D, Model 15, Animoog and Filtatron tips and tricks. Unleash your creations on the world.

iPad Pro 11 inch Issues

Postby WXLF » Sun Nov 18, 2018 6:54 am

Hello,

I picked up the new iPad Pro 11 inch model. I'm getting a lot of pops and crackles when playing the Moog apps in both standalone and AUv3. Namely, Moog Model D, Animoog and Model 15.. (I haven't tried filtatron yet)

Although I didn't really get to use the AUv3 version much, because the GUI is black and only the knobs appear.

Here is Model D opened in Garageband:
Image

I wasn't expecting the GUI to be optimized yet as the 11 inch model is a new screen size, but the pops and crackles are pretty relentless. Interestingly though, other AUv3 apps that have not optimized for the new screen size appear fine in AUv3 format.

One of the main reasons I bought the iPad is because of these great apps. Looking forward to see what the A12x chip can handle once this gets resolved.

~James
MacBook Pro (Retina, Mid 2012) 2.3 GHz Intel Core i7, 8 GB 1600 MHz DDR3, NVIDIA GeForce GT 650M 1024 MB
Yosemite 10.10.5, Bitwig 1.3, Ableton 9.6, Sub 37
WXLF
 
Posts: 35
Joined: Tue Sep 08, 2015 5:16 pm

Re: iPad Pro 11 inch Issues

Postby bobbfett » Wed Nov 28, 2018 10:48 am

I have the same problem with model d on my new 12,9 ipad pro. Tried reinstalling, but it didnt help. Same problem in both AUM and Cubase, with no bitmap in the background. Tried rebooting with 120 hz turned off, and appactivity in background turned off. The same problem there, but i could open 6 instances model d Audio units without cracking, I can really see the potential. Please take a look on it, I love the app.

Regards Hans
bobbfett
 
Posts: 1
Joined: Wed Nov 28, 2018 10:17 am

Re: iPad Pro 11 inch Issues

Postby whiteout » Thu Nov 29, 2018 6:47 pm

I have the same issues, but with Beatmaker 3 as AU host. The only way to get anything done seems to be using a 1024 sample buffer size. Hoping for a fix.
whiteout
 
Posts: 7
Joined: Wed Aug 15, 2012 6:23 am

Re: iPad Pro 11 inch Issues

Postby krakra » Wed Jan 02, 2019 7:48 am

I have the same issues with the 11" and the 12.9" IPad.
I love the sound of the apps but on the new IPads they are unusuable.

Why is there no reply from moog? Are you guys working on it or no interest?
krakra
 
Posts: 1
Joined: Wed Jan 02, 2019 7:42 am

Re: iPad Pro 11 inch Issues

Postby whiteout » Thu Jan 03, 2019 8:35 pm

krakra wrote:I have the same issues with the 11" and the 12.9" IPad.
I love the sound of the apps but on the new IPads they are unusuable.

Why is there no reply from moog? Are you guys working on it or no interest?


Apparently it’s an iOS bug, fixed by Apple with iOS 12.1.3 (beta).

https://forum.audiob.us/discussion/3037 ... and-others

I’d still appreciate app updates, though. Both Model D‘s and M15‘s AUv3 user interfaces are currently broken.
whiteout
 
Posts: 7
Joined: Wed Aug 15, 2012 6:23 am

Re: iPad Pro 11 inch Issues

Postby gbevin » Sat Jan 19, 2019 6:35 am

Hey guys,

Sorry for the delay in replying, we've been hoping to get this sorted quickly and have been on top of it since the very first day we received our 2018 iPad Pros. We're still waiting on Apple to release the fixes that are necessary.

Most of the crackling on the latest iPads should be resolved in the upcoming iOS 12.1.3 update. Note that in our testing, we're still finding some USB devices that behave correctly with older iPads, but that crackle with the latest 12.1.3 beta. We're in touch with Apple in the hope that they can properly support these also for the newer iPads.

We're imminent to release a Minimoog Model D update that supports all the new screen sizes for iPad and iPhone.

We've been finished with that UI work for Model 15 for weeks, but a bug in Xcode 10.1 prevents us from releasing. If we let this version out, AUv3 usage of Model 15 will be frequently killed. This is due to how Apple has changed how the memory usage is calculated. The maximum allowed limit is reached very quickly now, causing iOS to kill the AUv3 instance. We've been in touch with Apple engineering about this in the hope that this can be addressed in the near future. We've not been able to find any workarounds for this.

Hope that helps.
Geert Bevin
iOS Product Manager
Software Engineering Lead
Moog Music, Inc.
User avatar
gbevin
 
Posts: 47
Joined: Tue Dec 06, 2011 10:34 am
Location: Cortil-Wodon, Belgium

Re: iPad Pro 11 inch Issues

Postby whiteout » Mon Jan 21, 2019 5:40 pm

gbevin wrote:Hope that helps.


Yes, it does! Thanks for the update in general and the Model D Update in particular :)

Although, it does look a bit weird in Beatmaker, see attached screenshot. Is this expected behavior?
98B0C14D-0C83-4948-B175-042FCE2E47F8.png


Well, let’s hope that Apple gets its act together soon.
You do not have the required permissions to view the files attached to this post.
whiteout
 
Posts: 7
Joined: Wed Aug 15, 2012 6:23 am

Re: iPad Pro 11 inch Issues

Postby gbevin » Tue Jan 22, 2019 3:04 am

Yes, that is expected behavior. The Model D UI is not scalable.
Geert Bevin
iOS Product Manager
Software Engineering Lead
Moog Music, Inc.
User avatar
gbevin
 
Posts: 47
Joined: Tue Dec 06, 2011 10:34 am
Location: Cortil-Wodon, Belgium

Re: iPad Pro 11 inch Issues

Postby dysamoria » Tue Feb 05, 2019 10:25 am

The graphics aren’t already full screen on the standalone version? How much more pixel real estate is the new generation of iPad Pro compared to the original version I have? The 12.9” iPad Pro 1st gen shows full screen width.
dysamoria
 
Posts: 24
Joined: Thu Dec 22, 2016 9:09 pm

Re: iPad Pro 11 inch Issues

Postby whiteout » Tue Mar 05, 2019 7:28 pm

Yay, the Model 15 update is out and everything seems fixed :) Thanks @gbevin!
whiteout
 
Posts: 7
Joined: Wed Aug 15, 2012 6:23 am

Re: iPad Pro 11 inch Issues

Postby tommyshelby » Fri Mar 15, 2019 1:53 am

The problem is happening on the app as it is not getting supported properly on the iPad and the app is also lagging. I am not being able to play the app on my iPad Air and I have reinstalled it but the issue remains the same.
tommyshelby
 
Posts: 1
Joined: Fri Mar 15, 2019 1:47 am


Return to Moog Apps

Who is online

Users browsing this forum: CommonCrawl [Bot] and 1 guest