It’s another long one, sorry.
Here are some small, minor comments on some parts of the GUI. I’m on OS X 10.11.2
First of all, I’m pleased and grateful for all the work that went into the hardware, firmware, and now, software. Nothing I say here is meant to be snarky, condescending, or hurtful. And I know that there were careful design decisions that overrule everything I say here, and that there are limits to the hardware, firmware, and software that can prevent these suggestions from happening, even if we wanted them. So, with all that out of the way…
== These comments are for the stand-alone editor application
The application icon would be nicer (more professional) with a transparent background. (Fixing this is easy in Preview). Right now, it displays as a white block with the angled Sub37 image. How about making an icon of the Moog circle, with an orange “37” subscript?
== These comments are for the Editor panels
The small dot on the knobs is difficult to see without studying the image. (I’m sure it would be better on a 27" iMac, but that’s not gonna happen.
Could the dots on the knobs be embiggened?

Similarly, could we enhance the white line on the rotary switches?
The rate-of-change response of the rotary switches is different than that of the rotary controls. A two-finger drag gives a slow motion to the rotary knobs, and a three-finger drag turns the knob faster. On a rotary switch, a two-finger drag is nearly too fast to control, while a three-finger drag is good.
Could we get scaled values for the panel controls? For the Mod sources, Pitch and Filter mod amounts… 0 to 16K range, with 8192 equaling zero. Could we get that scaled to -5 to 0 to +5? Or a setting to choose between human and computer units? Or shift-click for alternate units?
The envelope attack curve chooser is pretty small. It is difficult to distinguish the right triangle from the slightly bowed right triangle. Maybe just an “Exp” lighted push-button?

The envelope gate source would have better visibility if it were two lighted buttons instead of a drop-down menu. (yeah, need more code to avoid the ‘none’ selection)
Like the env gate source, the pitch wheel destination would be easier to distinguish at-a-glance if it were two lighted buttons.
I think the existing display looks fantastic and is a great accomplishment. I’m wondering how important the software editor has to duplicate the look and feel of the hardware. For example, for the Osc settings in the two modulators, instead of one button selecting two indicators with tiny print, what if there were two buttons stuck side-by-side. Easier to see at a glance what is selected, and they are bigger targets to click on. Same goes for similar controls: KB Control for OSC2, and filter slope on the VCF, maybe Glide Type. (Another picture would make my point, but 3 pics limit.)
== These comments are for the Setup window
Like the env attack curve and env gate source, the Setup MIDI Settings In Ports and Out Ports might be better presented with two light-up on-off pushbuttons, joined together:
[ xxx | ]
USB DIN
In Ports

(yeah, if the GUI framework doesn’t have it, we can’t get it)
Similarly for the Echo DIN In and Echo USB In, two on/off pushbuttons.
For some other parameters, it would be great if there was a two-place radio-button selector. I’m thinking of MIDI Settings Resolution, where we pick between 7- and 14-bits. A pair of radio buttons to select one or the other would be easier to see and quickly distinguish instead of the fine print and tiny yellow dots. imho.
[ xx ][ ]
7 14
Resolution
Likewise for the others: MIDI Settings Controller Type, Sequence Options Ref Note, Arpeggiator MIDI Out Mode
Under Global Settings, the KB Priority and Pot Mode could both use these radio-style buttons to select 1 of 4, or 1 of 3, respectively.
Is there a chance to get tuning scale names added to the drop down menu? It’s not really stored anywhere, is it? Almost need the scale editor built in. Version 3.x ?
== These comments are for the Sequencer window
On the far right side, would you want the labels to be left-aligned, to be more firmly associated with each row? I like the left-aligned labels on the left side, since they’re easier to read in a column that way. And I recognize the symmetry in the present alignment against the outer edges.
== These comments are for the Librarian window
The Category and Preset Name control boxes have little up/down arrows on their right sides. Clicking the up arrow moves the selection down the list, and clicking the down arrow moves the selection towards the top of the list. It feels backwards …
Could the Categories in the drop-down list be sorted alphabetically? They come up in a strange order. (Similarly for the hardware.)
When a category is selected, can the Preset Names in the drop-down list be sorted alphabetically? (it’s not alphabetic order now because of the leading spaces in the internal patch names.)
When clicking on the Save As… button, the default file name is left as the raw preset name, with possible extra spaces at the ends and in the middle. See “Fan+C B A S S” for a good example. (Besides trimming the white space, a space might have to be inserted at position 12 if there were words there that needed separating.)
After ‘Get’ from the hardware, the right side table gets filled in. I usually then select ‘Factory Presets’ at the far left, then click on an entry on the far right, and key Cmd-A to select all entries. I then drag the selected entries into the middle table to copy the fresh patches to the Factory Presets folder. This takes awhile, and there is no indication that anything is happening.
Often times, when double clicking on a preset entry in the middle column, the table in the middle column will scroll to some unrelated place. The selected preset appears in the top preset name box, but the columns in the middle have scrolled somewhere else, and the selected preset is no longer visible in the table.
** Import / Export
In the Preset Library panel, the Import Bank and Export Bank buttons can be confusing. We’re working in the editor, and I think of import/export from that stand point.
From the editor, “import” sends a bulk-dump to the hardware, and “export” reads a bulk-dump from the hardware. Seems backwards.
I expected the “Import Bank” button to import a Bulk Dump sys-ex file into the editor, and restore individual patches into a directory: i.e., select a Preset Folder, hit import, pick a file, restore presets from that file.
Since these two buttons have to do with getting/sending data from the hardware, maybe they would better fit over in the Hardware Presets panel?
[XXX] [XXX]
Get Send
Bulk Dump
(Yes, I see the validity of the alternate meanings, and the benefits of letting the editor substitute for a sys-ex manager in collecting bulk dumps. And, I did read the document, but…)
** Column sorting
Sorting the Preset Library columns:
I’ve found that when clicking on the tiny arrows to sort the columns, that sometimes they don’t respond. For example, click on the arrow of the Category column heading. Click on it several times to sort the columns up and down and back. Now click on the arrow for the Presets column heading. Nothing. Of course, sometimes it does work OK. Sometimes it seems that clicking on an empty part of the table heading will cause a short-term hang when neither column will react to the sort-arrows.
Could we make the entire column heading be active and cause a re-sort, instead of just the tiny arrows?
///
Like I said at the top, all minor things, no biggies, just my musings for today, but maybe there’s a useful tweak or two in here.
Thanks!
