The envelopes of my voyager don’t seem to start at zero when playing a new note during the release phase of an old one. Instead the attack always begins with the current value.
Example: I turn the release switch to on and all 4 knobs of the volume envelope to 3 o’clock. When I now play a note for the fist time, the volume starts at zero, then goes through the attack phase until 100% and after the decay phase it reaches the sustain level. Everything fine until now. If I now let the key go, the volume starts to decline. When i press any key (e.g. the same key) while the last note is still audible, i expect the volume to immediately turn off and get into the attack phase. Instead the attack begins at the volume on which the last note was, when i pressed the “any key”.
This is not a bug. It is normal analog envelope behavior. If you retrigger the envelope while it is cycling it is going to start at the level it is at and not quickly frop to zero and restart.
Assume everything is at rest. When you press a note, the envelope starts from 0, attacks at the selected rate, decays at the selected rate, and sustains at the selected level. When you release the note, the envelope starts the release at the selected rate. The envelope now lowers in value at some rate corresponding to the release time, and if another note is triggered before the envelope fully reaches zero, it starts from the point it is currently at. It doesn’t return to zero when the next note is triggered, it takes up from where it’s left off.
This is called playing Legato. You can turn it off so that the envelopes are always retriggered if you go into Edit:Trigger Modes:and then select Multi Trigger.