But I still have to make a power adapter (±15V → ±12V) before I can try it out! ![]()

But I still have to make a power adapter (±15V → ±12V) before I can try it out! ![]()

Thats awesome. Looks like you have a Bode there lol.
Ill bet that module is so good sounding. Youll have to post some clips.
Eric
That is a pretty cool looking module. Please keep us posted with some samples when you get it up and running.
By the way, that’s a great photo of it.
Yes, very cool module! ![]()
Congratulations, Voltor! That looks really sweet! ![]()
Not mine. I’ll get one someday, though! ![]()
Finally got it up and running and made a little demo:
http://www.youtube.com/watch?v=j3i45RYA8cI
Great demo! I gotta get one! ![]()
Sounds great, even over youtube.
That thing sounds great!
THe 104 sounds like it is a little darker. It definately sounds different.
THe thing ive noticed about the delay is that everything always seems to come back to a click. THe filtering that is in it sort of reduces everything to a click that I think makes the 104z distinguishable.
When I first got the delay I thought it sounded great but then when I really explored it on a recording I thought that other 104z users wouldn’t really be impressed.
I think that in an instance like that, the COTK delay would be very useful.
Great video!
Eric
I don’t know what it is about the COTK delay that makes it different from the 104z, but I actually like the sound of it better than the 104z. ![]()
Well, if the Moog analog delay is a true analog delay, using bucketbrigade chips etc, that might be part of the difference because the COTK C1680 actually has a Princeton Tech PT2395 at its heart. So, it’s really some sort of digital/analog hybrid or at least that’s what it sounds like to me.
It seems that the first repeat has a lot of high end rolled off but the remaining repeats don’t continue to roll off high end, but maybe a litte low end gets rolled of on each one.
Did I mention I love it??? ![]()
I was going to say that it sounded like a digital delay.
By that I meant that the sound of the input signal is simply repeated.
The 104z gets a little dirtier each time. THe fast setting is brighter, the long setting is darker. Generally they all end up clicking lol.
The regeneration on that unit sounds great though, and it does shift the pitch when you change the time.
THe 104z starts sounding like Jimi Hendrix is in there messing with your sound.
Maybe I like digital delays that look like analog ones. Whatever. If it looks like a duck and sounds like a goose, it’s still a doose.
Or in this case, digilog. ![]()
Awesome video! ^
Sounds really great, and looks lots of fun too!
Thanks for all the comments and compliments! ![]()
FWIW here’s a real simple little dreamy sequence i did last night with some subtle use of the C1680 delay along with the C1670 ensemble Generator and some semi-random switching with a MOTM-700.
http://www.youtube.com/watch?v=6y1hA-yajZ8&fmt=18
Here’s some patch notes for those that are into that sort of thing ![]()
It’s partially sequenced by an Yamaha RM1X sequencer and partially random thanks to the MOTM-700 Dual VC Switch. The RM1X was playing a simple sequence of 3 channels into a MOTM-650 MIDI->CV. The two higher voices were controlling one MOTM-300 VCO each, tuned an octave apart, and they had pretty much the same pitches but with slightly different gate times. The third voice was sort of a drone that would fire off only once per the 4 bar pattern. I used the voltage from the third voice to control one MOTM-300 and two MOTM-310 VCO’s all tuned to different pitches. I then ran the audio out of those into the MOTM-700 switch (the first two into the first channel and then the output of the first channel into the second channel along with the third VCO). I used a MOTM-320 LFO pulse wave to switch the first channel back and forth and then the output of a MOTM-100 S&H/Noise module the switch the second channel back and forth. The COTK Ensemble Generator and Analog Delay plus some reverb give it that nice dreamy sound. Also, I did the fade in of each voice manually but due to the extreme video tom-foolery going on during the video fade in you couldn’t see my hand reaching up! (but you can hear me rustling around on the floor a couple times! sheesh!
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