I recorded the sounds of presets 1 to 16. The sound file is here (low bitrate, but more than enough for this purpose). All sounds are played by holding down the C near preset button 7 for a few seconds, and the recording is one take with a constant volume.
If some of you could listen through the recording and help me determine whether this is a healthy Sub 37, I'd be grateful.
Below is a "cue sheet" with comments.
Edit: In addition to this:
- The oscillators go silent when going to the narrowest pulse width, using constant on as mod the source, modwheel setting at 100% and moving the modwheel to ca 80% of it's travel - is that right?
- When modulating the waveform in the direction of the narrowest pulse, using constant on as mod the source and turning the mod knob to the right, it becomes a triangle - is that how it's supposed to be?
- The "Init Patch" presets and one of my own saved presets are almost inaudible below F# near preset button 13 - surely wrong. This does not affect the presets that are populated with actual factory patches.
- Going through the rest of the presets, things make little sense, with lots of inaudible and strange sounding patches...
Code: Select all
Preset Start Comment
1 00:02 Rhytmic 5th Filtration - Normal?
2 00:07 DARK MINDS - Low volume at start?
3 00:14 BombBass Tick - ALmost inaudible, very faint ticks
4 00:26 Duotronic Moogtrons - Normal?
5 00:30 BRIGHT PWM MOTION - Normal?
6 00:35 ASHEEED MOOGER - Normal?
7 00:41 Octavia - Almost inaudible
8 00:50 BAD ATMOS FEAR - Very faint, moving modwheel at 00:57 causes sudden sounds?
9 01:07 Zaxxor's Revenge - Almost inaudible
10 01:13 POLEMICS - Sharp spikes of resonance
11 01:28 RUNNER RUNNING - Moving modwheel mid way, normal or not?
12 01:38 Werkers Unite - Moving modwheel mid way, squelched, strange?
13 01:54 STRINGTRON - Just strange...
14 02:03 Pulse Bass - Moving modwheel half way through, strange cut off
15 02:18 Gamecom 8Bit Chiptime Fun - Normal?
16 02:25 1974th - Almost inaudible